Model Something is a miniature project I set for myself to get better at
 asset production. I sometimes find myself focusing on minor details at 
the expense of the larger goal. That's why I've decided to take on these
 smaller tasks to get better at staying goal focused and production 
oriented.
Episode 1 of Bioshock Infinite's story based DLC is out tomorrow, so in that spirit I decided to model this:
Doin
 the high to low res took most of the weekend, and I spread the 
texturing over two evenings so I'm calling this a three day modelling 
result.



