Model Something is a miniature project I set for myself to get better at
asset production. I sometimes find myself focusing on minor details at
the expense of the larger goal. That's why I've decided to take on these
smaller tasks to get better at staying goal focused and production
oriented.
Episode 1 of Bioshock Infinite's story based DLC is out tomorrow, so in that spirit I decided to model this:
Doin
the high to low res took most of the weekend, and I spread the
texturing over two evenings so I'm calling this a three day modelling
result.
Showing posts with label Bioshock. Show all posts
Showing posts with label Bioshock. Show all posts
Tuesday, 12 November 2013
Tuesday, 8 October 2013
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